Pilot the experimental Interceptor to defend the Core Sector from the Geometric Armada. Survive all 20 SECTORS (Levels) and defeat the Mothership Bosses.
Do not let the enemy fleet reach the bottom of the screen (Orbit Decay), or you lose immediately.
2. CONTROLS
MOUSE: Steer the ship left and right.
CLICK: Launch the ball from the paddle or fire the Laser if equipped.
3. POWER-UPS
Destroying enemies may drop supply canisters:
■ MULTI (Blue): Splits your ball into three.
Chaos ensures victory.
■ WIDE (Light Blue): Extends your paddle
wingspan for
better defense.
■ LASER (Green): Equips twin plasma cannons.
Click to fire!
■ STICKY (Magenta): The ball sticks to your
paddle. Click to launch it precisely.
■ LIFE (Yellow): Rare. Grants an extra 1-UP.
4. THE ENEMY
Every 4th Sector contains a BOSS. Bosses have heavy armor and unique attack
patterns. Deplete their health bar to advance.
Beware: Enemies will descend closer to you over time. If they breach your perimeter, it is Game Over.
Title music by Suno (WAV) and Less Time by Lars Kristian Aasbrenn (MOD)
Thanks to Taito Corporation for creating Space Invaders and Arkanoid
5. CHANGELOG
2026-02-01 - Added attract mode after 10 seconds idle on title screen
2026-02-09 - Improved attract mode to simulate human error
2026-02-09 - Balls are removed when hyperdrive is active
2026-02-22 - Changed MOD to Less Time by Lars Kristian Aasbrenn
2026-02-22 - Music continue to play during attract mode
2026-02-22 - Added Powerup countdown
2026-02-22 - Press 'O' on title screen for level overview and selection
2026-02-22 - Levels are no longer in random order
2026-02-22 - Ball speed adjustments - more stable
2026-02-22 - New and improved visuals for bosses
2026-02-22 - Added cooldown for bosses to prevent multi hits
2026-02-22 - Added simulated VHS tracking tear when stunned, boss enraged and enemy decend
2026-02-22 - Improved visuals when firing the laser powerup
2026-02-25 - Added build system to remove external dependecies and minify the project
2026-02-25 - Made the game into a PWA
2026-02-25 - Changed: enemy projectiles to red, laser to green, multi ball to blue
2026-02-25 - Added audio scope on title screen